Technology has given artists extensions of their hands for digital design, but there are still times when nothing beats the tools that anatomy has given us. Virtual design is no different, and the T(ether) system allows users to edit 3D-virtual objects using an iPad and a motion tracking glove
The system was created by MIT students David Lakatos and Matthew Blackshaw when they were trying to figure out a way to collaboratively edit a 3D image mid air. The spatially aware system essentially allows people working together on a project (whether remotely or in the same room) to extend their hands into the virtual world and interact with objects. These objects can be created, manipulated or edited directly with the glove. The iPad serves as a window into the virtual space. Spatial expression may never be the same.
The system was created by MIT students David Lakatos and Matthew Blackshaw when they were trying to figure out a way to collaboratively edit a 3D image mid air. The spatially aware system essentially allows people working together on a project (whether remotely or in the same room) to extend their hands into the virtual world and interact with objects. These objects can be created, manipulated or edited directly with the glove. The iPad serves as a window into the virtual space. Spatial expression may never be the same.
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